Wounded evac

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Wounded evac

Postby private parts on 27 Jul 2010, 23:34

As i didn't get a chance to finish discussing a wounded soldier evac with mark, I thought maybe get some input through the forum.

Idea was 2 players carry dummy soldier on a stretcher for evac from a designated evac point.

Now, what happens if players carrying soldier get hit? Pause and put down stretcher and hit player must be replaced, but you can only carry stretcher once?
Attacking team must fall back to next point when hit?
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Re: Wounded evac

Postby Jonsey95 on 28 Jul 2010, 00:50

i attually like the idea of that ;) :lol:
-i think its only fair to warn you this facility is surrounded by a highly trained unit of 130 black op snipers
-i dont believe you
- would you believe 2 dozen delta force commandos
-no
-how about Chuck Norris with a bb gun
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Re: Wounded evac

Postby tomo on 28 Jul 2010, 13:21

maybe replace the dummy with kristen for another dummy,oh wait there the same things ? lol
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Re: Wounded evac

Postby private parts on 28 Jul 2010, 15:00

It should be 1 of those games where unless all the team get shot carrying the stretcher they cannot loose but maybe it should be a timed event?
attackers to fall back to next spawn point and cant move forward a bit like the C4 game?
Obviously it would be rude not to pop smoke for evac when area clear 8-)
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Re: Wounded evac

Postby sniper on 28 Jul 2010, 17:36

why not add the C4 to the game??
:lol:
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Re: Wounded evac

Postby private parts on 28 Jul 2010, 19:16

What onto the wounded dummy? :lol:
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Re: Wounded evac

Postby sniper on 28 Jul 2010, 22:27

:lol: you could having it used in may ways, for example carryers could for extra points blow up postions along the way?
or the guy on the strecher was recovered for a raid on a village, he had been booby trapped with explosives (like hurt locker film if you has seen it) while recovering this person in the raid he was shot in the leg (hense the strecher) and you only have a set amount of time to get him to extraction.
or you could go completely mad with it attacking team must slow down other team as per above timed event, but if they can set C4 charges on stretcher guy to blow him up ending game.
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Re: Wounded evac

Postby Jonsey95 on 28 Jul 2010, 22:30

what about fighting though the enemy to get to an evacuation point or to reach a captured medic at the village
-i think its only fair to warn you this facility is surrounded by a highly trained unit of 130 black op snipers
-i dont believe you
- would you believe 2 dozen delta force commandos
-no
-how about Chuck Norris with a bb gun
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Re: Wounded evac

Postby private parts on 10 Aug 2010, 15:21

yes! maybe start at OP, you have wounded soldier at village, you need to get there and clear the area then get him back to the op for evac?
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Re: Wounded evac

Postby kingpin on 10 Aug 2010, 21:27

How about the wounded dummy has a timer on you have ex amount of time to get to the evac point or alarm goes off dummy bleeds out mission over ? or maybe set area's were you can re set the timer so point A reset point B reset point C reset to evac point would make players have to push up hard and up the tempo of the game :D
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Re: Wounded evac

Postby sniper on 10 Aug 2010, 21:33

Thats a good idear, otherwise you could have a game that runs stale.
It would keep the action fast pasted.
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Re: Wounded evac

Postby private parts on 10 Aug 2010, 21:34

Mark, thats too good to be your idea?
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Re: Wounded evac

Postby sniper on 10 Aug 2010, 21:40

kingpin wrote:How about the wounded dummy has a timer on you :D

so are you the dummie then adie :lol:
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Re: Wounded evac

Postby kingpin on 10 Aug 2010, 21:42

private parts wrote:Mark, thats too good to be your idea?

I must of nicked it from someone just can't remember who :shock:
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Re: Wounded evac

Postby private parts on 10 Aug 2010, 21:47

sniper wrote:
kingpin wrote:How about the wounded dummy has a timer on you :D

so are you the dummie then adie :lol:


Il happily be carried from 1 end of the site to the other providing i can fire from the stretcher 8-) .

What happens if the stretcher and 2 people carrying get grenaded?
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Re: Wounded evac

Postby kingpin on 10 Aug 2010, 21:51

re set at last point A,B or C :D
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Re: Wounded evac

Postby tomo on 10 Aug 2010, 22:10

serious, theres no way im lugging that lump { adie} around a forest ,id rather drop him on his head and let him bleed out whilst id tea bagged him,

other then that,sounds cool game idea ",get the dummy to the chopper "
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